Survival

Mirrors Page 35

The Storyteller just rolled a shit-load of 10s and now you’re flipping through the books, making a new character to replace the one that just got dead. This option guarantees survival, at least in the short term. Any time your character takes enough damage to kill her, you may spend a dot of Willpower to reduce damage taken to the minimum to ensure survival. As an example, say Stephen had two open Health boxes left and takes enough damage to fill both of them with aggravated damage. Normally, Stephen is dead. If your troupe decides to use this option, however, instead of filling his track with aggravated damage, Stephen burns a dot of Willpower and fills the last box with bashing damage. Likely he’ll pass out, but he remains alive. Death can only be thwarted in this manner once per story.

Survival

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